Blackjack Rules King Reverse

  1. Blackjack Rules King Reverse Lunge
  2. Blackjack Rules King Reverse Osmosis

Blackjack is a card game that, along with Roulette and Slots, is one of the most popular games in casinos, both online and offline.

(approximate, May vary with different rules) Without basic strategy average of 7%. With a basic strategy of 0.5% or less. Counting's card can reverse the advantage up to 1% to the player. Blackjack variations. Using different number of decks: all other conditions being the same as general rule, less decks, the better for the player. Blackjack Split Rules. Resplit - This very common rule allows splitting pairs in one hand, usually, up to three times. As a result, up to four hands can be created from one. Some casinos only allow one Split and a few allow six or infinite Splits. Resplit Aces - Adding this rule allows resplitting of a pair of Aces. This rule is fairly rare.

The game is played against a Dealer with the aim of getting a higher score than them and as close to 21 as possible without ‘Busting’ – going over. It is normally played with either 6 or 8 decks of cards and can involve several other Players, all of whom are playing directly against the Dealer.

How to Play Blackjack

Goal of the game

The aim of the game is to beat the Dealer’s hand. You do this by getting your hand as close to 21 as possible without going over this amount and ‘Busting’.

Card values

1. All numbered cards from 2 to 10 are counted at face value.

2. All picture cards (Jack, Queen, and King) count as 10.

3. An Ace can be either 1 or 11.

Setting-up the game

1. Set your budget – We recommend that you take the equivalent of 40 hands to a table before you sit down and start playing.

2. Choose your table – All will have a minimum and maximum amount you can bet, choose one where you can play a hand for around a fortieth of your budget. i.e. if you have a bankroll of £200, you should be looking at playing £5 per hand.

3. Take a seat – You can choose any empty seat at the table, more than one if you wish, and whilst the choice of the seat makes no difference to the outcome of any given hand, the Dealer starts from one end when dealing and the action starts with the first Player to be dealt with and goes around until everyone has finished.

4. Decide how much you would like to change up and play with. These funds are then changed into Chips which are used for the game, you can cash them into real money and walk away at the end of any hand.

Blackjack Rules

1. Place your bet (Remember, if there is room at the table you can play more than 1 hand if you do this you will need to place a bet for each hand you wish to play).

2. You will be dealt 2 cards face up so all other Players and the Dealer can view them.

3. The Dealer normally deals 2 cards for him/her, 1 face-up, and 1 face down. Some versions of Blackjack see the Dealer giving themselves 1 card only at this point (in this case, the 2nd card is dealt face up after all Players have finished their actions).

4. You now need to decide your move on each of your hands. The 2 main choices are Hit or Stand. Hit means receive another card. Stand means you don’t want another card and you are satisfied with what you have. If you Stand, you take no further action in the hand, if you Hit you have the same decision to make again after receiving your next card. There are sometimes 3 other decisions you can make, Double, Split, and Insurance. These will be explained later.

5. After all, Players have completed their hands, the Dealer deals him/herself cards until they have at least 17. It is worth noting that the Dealer has no say in what they do, they have to Hit until they get at least 17, even if all Players have only 15 and the Dealer has 16.

6. Once the dealer has 17, 18, 19, 20, or 21 he will Stand. If he gets 22 or more, the dealer busts, and all Players left in the hand win.

As mentioned above, there are 3 other actions you can sometimes take:

Double Down

This Doubles your bet (you need to place a further bet the same amount as your initial bet) and gives you 1 further card, after which your hand is finished irrespective of what card you get. If you win, you get Double your total bet.

You would normally only Double if you have a 9, 10, or 11 and the Dealer doesn’t have an Ace or a 10 – See the chart below for more details.

Split Cards

If you get 2 cards of the same value, you can Split them and play with 2 hands, each containing 1 of the cards. You will need to pay a bet equal to your initial bet and you will get dealt another card for each hand. You then decide for each hand whether to Hit or Stand. If you get 21 after Splitting, this only counts as 21 and not Blackjack. If you Split Aces, you will only get dealt 1 more card and will then need to Stand. At most casinos, if your 2nd card is the same as the first, you will be allowed to Split again if you wish.

King

Blackjack Insurance

If the Dealer shows an Ace as their face-up card, all Players have the option of Insurance. If you choose to take Insurance, you will place a bet equal to half your initial bet. If the Dealer then gets Blackjack, so the 2nd card has a value of 10, you will get Double your bet, if not you lose the Insurance bet.

LungeKing

The game ends

1. The hand ends for a Player when either your hand goes over 21 meaning you Bust and lose your bet, or when the Dealer completes their actions.

2. Once the Dealer has completed their action, the payouts take place for all remaining Players still in the hand.

3. If you have a higher total than the Dealer and both totals are 21 or below, you win the hand and get Double your bet. If you and the Dealer have the same total, you Push the hand and get your stake back (Unless one of you has 21 with their first cards, known as Blackjack and the other has 21 with 3 cards or more, in which case whoever has Blackjack will win the Hand). If the Dealer has a higher total than you and both are 21 or less, the Dealer wins and you lose your stake.

4. If the Dealer gets over 21, they Bust and all remaining Players win Double their stake.

5. If you get 21 with 2 cards, you have Blackjack, and if the Dealer doesn’t have 21 with their first 2 cards, you get 1.5 your bet back, as well as the bet itself – equivalent to 2.5 times your bet. If the Dealer also has Blackjack, you Push and get your stake returned.

Example of how a Blackjack table may look, including details of the Payouts.

Blackjack Definitions

Hit

Hit means to draw another card. You can request a hit as many times as you like, but if your total goes over twenty-one, you will bust and lose the hand.

Stand

Stand means the player receives no more cards. The hand as it currently stands will be judged against the dealers.

Split

If you have two cards of the same denomination, a Split button will appear. You can split your cards into two hands and play each hand separately. Your original bet will be duplicated for the new hand. Each hand will be played out as usual except when splitting Aces, where only one additional card per hand is dealt. The split option can only be used once per hand — you cannot split part of a split hand. Any winning 21 obtained after splitting a pair is paid 1-to-1.

Double Down

If you select this option, two things will happen: you will get exactly one more card, your turn will end, and your bet will be doubled.

Surrender

Where permitted (usually on a Blackjack Surrender table), a player may give up his first two cards and lose only one-half his original bet.

Blackjack Payouts

If you win the hand, you will get back your original bet plus the same amount in profit. A hand that consists of an Ace and any ten-value card is called a natural twenty-one, or a natural blackjack (except in the case of a Split hand – see details above). If you win with a natural blackjack, you will be paid off at three-to-two, which means you get your original bet back plus a 150% profit. (So if you bet £50 and win with a natural twenty-one, you get £50 (your bet) plus £75 (your bet plus half of your bet), which totals to £125).

Blackjack Odds

Knowing the blackjack odds will make you a better player and hopefully beat the odds when playing at a casino. If you want to apply any gambling strategy successfully you need to know the odds of the game you’re playing. It goes without saying but we’ll say it anyway: the odds are always in favor of the house. How else do you think they can create billion-dollar mega-casinos in Las Vegas? The Blackjack rules are carefully structured to ensure a house edge. But just how heavily are the Blackjack odds weighed in favor of the house? If you’re a smart player, you know the house edge not as great as one might think – and certainly not insurmountable. You will be able to calculate the following:

  1. Blackjack odds variations
  2. Odds of busting
  3. Player advantage VS dealer up-card

Blackjack Odds Variations

If you want to be serious about playing blackjack you need to be able to calculate your odds for the game you’re playing. The blackjack odds depend on the different types of rule variations. Some online blackjack sites can be unclear about this so you need to pay attention. You can also adjust your blackjack strategy according to these rules. The following table shows the effect that rule variations have on the player’s expected return after taking the proper strategy adjustments. These changes are relative to the standard Atlantic City rules which result in a player’s expected return of -0.43%: 8 decks, dealer stands on soft 17, the player can double on any first 2 cards, the player may double after splitting and the player may split to 4 hands. I will explain some of the rule variations under the table.

Rule VariationsEffect
Five Card Charlie+1.46%
Player 21-points is automatic winner+0.54%
Early surrender against ace+0.39%
Early surrender against ten+0.24%
Player may double on any number of cards+0.23%
Player may draw to split aces+0.19%
Six card Charlie+0.16%
Player may resplit aces+0.08%
Late surrender against ten+0.07%
Seven card Charlie+0.01%
Late surrender against ace+0.00%
Split to only 2 hands-0.01%
No-peek: ace showing-0.01%
Player may double on 9-10-11 only-0.09%
No-peek ten showing-0.10%
Player may not resplit-0.10%
Player may not double after splitting-0.14%
Player may double on 10-11 only-0.18%
Blackjack pays 6-5-1.39%
Player loses 17 ties-1.87%
Blackjack pays 1 to 1-2.27%
Player loses 17-18 ties-3.58%
Player loses 17-19 ties-5.30%
Player loses 17-20 ties-8.38%
Player loses 17-21 ties-8.86%
Dealer bust on 22 is a push-9.53%

Five, six and seven-card Charlie:

a Charlie is an automatic winner, so in a six-card Charlie the player wins on any six-card hand that didn’t bust.

No-peek rule:

The dealer doesn’t peek to see if he has a Blackjack.

How to calculate? You start with the basic Atlantic City rules (-0.43%) and take the rule variations according to the game you are playing to calculate the effect it has on the expected return. For example “Player may double on any number of cards” (+0.23%) and “Player may not resplit” (-0.10%). The expected player return would now be -0.43% +0.23% -0.10%= -0.30%. These blackjack odds (-0.30%) are better for the player than under the standard Atlantic City rules (-0.43).

Blackjack Odds of busting

This table is used to calculate the blackjack odds of the player busting if he hits. This can be useful but I think a smart person already knows that if he hits on 16 he has more chances of busting when he hits on 12.

Hand % Bust if hit
21100%
2092%
1985%
1877%
1769%
1662%
1558%
1456%
1339%
1231%
11 or less0%

Player advantage VS the dealers up-card

This table is more useful than the odds of busting because it calculates how much the dealer’s up-card has a positive effect on your odds and the odds of him/her (the dealer) busting.

Dealer Up Card Dealer bust % Player Advantage %
235.32%9.5%
337.58%13.6%
440.27%18.4%
542.88%23.1%
642.10%23.8%
726.00%14.6%
823.84%5.4%
923.34%-4.4%
10,J,Q,K21.47%-16.8%
A11.62%-15.9%

Blackjack Basic Strategy

For Blackjack Basic Strategy the first thing to look at is the tables below. This has details of what you should do to optimize your chances with every version of your starting hand versus the Dealers visible card.

It is useful if you can remember this as best you can to give you the best possible advantage against the House.

If your hand contains an Ace, look at the 2nd chart, if you have a pair the same value, look at the bottom chart. For all others, the top chart is the place to look.

Blackjack Chart

Use this Blackjack strategy chart as a cheatsheet if you will. It will help you memorize what actions to take with your opening hand.

How to Play Hard Hands:

A hard hand is two starting cards that do not contain an ace.

If you have eight or less, always Hit.
If you have Nine: Double if the Dealer has 3 to 6 – otherwise Hit.
If you have Ten: Double if the Dealer has 2 to 9 – otherwise Hit.
If you have Eleven: Double if the Dealer has 2 to 10, Hit if the Dealer has Ace.
If you have Twelve: Hit if the Dealer has 2 or 3, Stand if the Dealer has 4 to 6, otherwise Hit.
If you have 13- 16: Stand if the Dealer has 2 to 6, otherwise, Hit.
If you have 17 – 21: Always Stand.

How to Play Soft Hands:

A soft hand is when one of your starting hands contains an ace.

If you have Ace 2 or Ace 3: Double if the Dealer has 5 or 6 – otherwise Hit.
If you have Ace 4 or Ace 5: Double if the Dealer has 4 to 6 – otherwise Hit.
If you have Ace 6: Double if the Dealer has 3 to 6 – otherwise Hit.
If you have Ace 7: Stand if the Dealer has 2, 7 or 8. Double 3 -to 6 – otherwise Hit.
If you have Ace 8 or Ace 9: Always Stand.

How to Play Pairs

If you have a pair of Aces or Eights: Always Split.
If you have a pair of twos or threes: Split if the Dealer has 2 – 7, otherwise Hit.
If you have a pair of fours: Split if the Dealer has 5 or 6 – otherwise Hit.
If you have a pair of fives: Double if the Dealer has 2 to 9 – otherwise Hit.
If you have a pair of sixes: Split if the Dealer has 2 to 6 – otherwise Hit.
If you have a pair of sevens: Split 2 to 7 – otherwise Hit.
If you have a pair of nines: Split 2 to 6, and 8 or 9. Stand if the Dealer has 7, 10 or Ace.
If you have a pair of tens: Always Stand.

Strategy Card


Blackjack Tips

Taking Insurance or Even Money

Blackjack is a gambling game, so hedging your bet and playing safe by taking Insurance or even money doesn’t make much sense. In around 7 out of ten instances the Dealer shows an Ace they will not have blackjack, so buying Insurance is a losing long-term strategy and should be avoided.

Splitting Tens when Dealer shows 6

It is always a good idea to maximize your bets when the Dealer shows a 6 as this gives them the biggest chance of Busting, and although you will still expect to make money if you Split (less than $18 extra per $100), you can expect to make over $70 per $100 in bets by doing nothing and Standing on 20. There is a high chance that the Dealer will Bust, so always Stand on a hard 17 or greater.

Standing on 16 when Dealer shows Ace

Standing on 16 when the Dealer has a Ten is not nearly as bad as when the Dealer has an Ace. There is a good chance you will Bust when Hitting on 16, but at least you give yourself a chance to win or push the hand, otherwise in order to win you have to count on the Dealer Busting with an Ace.

Standing on Soft 18 when Dealer shows 6

As mentioned above, the Dealer having a 6 is the best possible hand for the Player as it presents the best chance of the Dealer Busting. You need to, therefore, try and maximize your returns in this situation, so Double and try to take down a bigger win. You can’t bust by taking one more card, so go for it!

Standing on Soft 18 when Dealer shows 9

This is a common one, and although 18 isn’t a bad total in Blackjack, when the Dealer has a 9 there is a high chance they will get a Ten or an Ace (38% of the time to be exact), so give yourself a chance to win and Hit it!

Hitting 11 when Dealer shows Ten

One of the best things about Blackjack is being able to control when to put more money on the table. If you have an 11 and the Dealer doesn’t get more money down by Doubling. You can expect to make about $18 for every $100 you bet, while Hitting will only earn you about $12.

Standing on a 12 when Dealer shows 2

This one divides Players a lot as plenty won’t want to risk Busting. However, there are plenty of cards that can save a Dealer who has a 2, so instead of hoping they Bust, take another card and try and get a better total.

Doubling 11 when Dealer shows Ace

Any time the Dealer has an Ace you need to be cautious. Just Hit instead of Doubling, there is no point betting more money against the Dealers Ace.

Hitting 2/2 when Dealer shows 7

Another important one of our Blackjack tips. Twos are actually reasonable cards to start with for a Player. It is likely the Dealer has a “stiff hand” or a 17, therefore Split that 2/2 and make some money.

Hitting 4/4 when Dealer shows 6

There is a consensus that you should Double 4/4 against a 6 to try and maximize your returns as the Dealer has a high chance of Busting, but we would recommend you Split the hand against a Dealers 6. When the Dealer shows a 6, you generally want to play as many hands as possible because the Dealer is likely to Bust.

Related Blackjack Articles:

Counting Cards in Blackjack
Blackjack Multi-Deck vs Single-Deck
Real Money Blackjack Sites


Featured Gambling Guides

Introduction

The North American game of Blackjack, also known as 21, has been one of the most popular casino games of the last hundred years and has spread throughout the world. In the 21st century it has been overtaken in popularity by Slots (slot machine games), but it remains one of the most popular casino card games and is available in almost all casinos both on and offline.

Blackjack is a casino banked game, meaning that players compete against the house rather than each other. The objective is to get a hand total of closer to 21 than the dealer without going over 21 (busting).

At the start of a Blackjack game, the players and the dealer receive two cards each. The players' cards are normally dealt face up, while the dealer has one face down (called the hole card) and one face up. The best possible Blackjack hand is an opening deal of an ace with any ten-point card.

The house advantage of this game is derived from several rules that favour the dealer. The most significant of these is that the player must act before the dealer, allowing the player to bust and lose their bet before the dealer plays.

Players should be aware that there is another card game called Black Jack in the UK which is an entirely different card game, effectively the same as Crazy Eights.

Note. Gambling can be dangerously addictive. You can find information and advice on our Responsible Gambling page.

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Equipment

Blackjack is played with a standard international deck of cards with the Jokers removed, leaving 52 cards. Originally the game was played with a single deck. However, as a counter measure to card counting, casinos introduced multi-deck games, based on the false assumption that if there were more cards in play it would be harder for the card counter to keep track of them all. As a result, Blackjack is now usually offered in either single deck, double deck, 4 deck, 6 deck or 8 deck variants. It should be noted that there are exceptions in online casinos where far larger numbers of decks can be used than would be practical to manage offline.

Aside from the cards, the game requires a table, chips, a discard tray, cut card and a shoe.

After the dealer has shuffled a player will be selected at random and asked to take the cut card – a coloured plastic card matching the playing cards in size – and place it at a random position within stack of cards. The dealer will then move the cards above the cut card to the back of the stack. This technique is intended to demonstrate to the players that the dealer cannot have rigged the deck. The cut card is then reinserted into the stack of cards by the dealer at a pre-defined position and when this card is reached this indicates the final deal of the game before the cards are shuffled.

Where multiple decks are used, after the shuffle the cards will be placed into a dispenser called a shoe. This piece of equipment has two purposes: to hold large stacks of cards in multi-deck games and make the practice of hole carding (cheating by catching a glimpse of the dealer’s hole card) more difficult. In fact hole carding is not illegal in the vast majority of jurisdictions. If the dealer is poorly trained or sloppy enough to fail to protect their down card from being seen by a player at the table this is not the player's fault and the player is not obliged to look away to prevent themselves seeing the down card. If however the player uses any form of device, for instance a metal lighter to observe the reflection in, or an accomplice off table signals the information to them, this is cheating. Hole carding is only legal where the player can see the card naturally from one of the player positions at the table.

Card Values

When playing Blackjack the numeral cards 2 to 10 have their face values, Jacks, Queens and Kings are valued at 10, and Aces can have a value of either 1 or 11. The Ace is always valued at 11 unless that would result in the hand going over 21, in which case it is valued as 1.

Any hand with an Ace valued as 11 is called a ‘soft’ hand. All other hands are ‘hard’ hands.

A starting hand of a 10 valued card and an Ace is called a Blackjack or natural and beats all hands other than another Blackjack. If both the player and dealer have Blackjack, the result is a push (tie): neither the player nor the bank wins and the bet is returned to the player.

Order of Play and Playing Options

Each player sitting at the table places their desired bet in the betting circle directly in front of them. In most casinos if there are untaken betting circles, the players sitting at the table can choose to play more than one hand at a time. The minimum and maximum bet size varies from casino to casino, generally with a ratio of 40 to 100 between them. For example with a $25 minimum bet the maximum will usually be somewhere from $1000 to $2500. Once the bets are placed the dealer will move their hand across the table from their left to their right signalling that no further bets can be placed. The dealer then deals cards one at a time clockwise around the table, from the dealer's left to the dealer's right: first a card face up to each betting circle that has a bet in it, then a card face up to the dealer, and then a second card face up to each betting circle with a bet and finally a second card face down to the dealer.

In many places the dealer's first card is initially dealt face down. The dealer's second card is used to flip the first card face up and then slid underneath the first card. The exact dealing protocol varies from place to place as determined by the casino management.

If the dealer has a 10 or an Ace face up players are offered the option to place an Insurance bet. Insurance is a side bet on whether or not the dealer has a Blackjack, unrelated to the final outcome of the round. If a player chooses to take insurance they place an additional bet equal to half of their original bet. This insurance bet wins if the dealer has Blackjack.

The dealer now checks their down card to see if they have Blackjack. If they have Blackjack they expose their down card. The round is concluded and all players lose their original bet unless they also have Blackjack. If a player and the dealer each have Blackjack the result is a push and the player's bet is returned. Any insurance bets are paid out at 2:1.

If the dealer does not have Blackjack any insurance bets are lost and any players who have Blackjack are paid. It is then the turn of the remaining players to take their actions. Starting with the player sitting furthest to dealer's left they have the following options:

Stand – If the player is happy with the total they’ve been dealt they can stand, taking no further action and passing to the next player. The player can take this action after any of the other player actions as long as their hand total is not more than 21. The hand signal to Stand is waving a flat hand over the cards.

Hit – If the player wishes to take another card they signal to the dealer to by scratching the felt beside their hand or pointing to their hand. A single card is then played face up onto their hand. If the hand total is less than 21 the player can choose to Hit again or Stand. If the total is 21 the hand automatically stands. If the total is over 21 the hand is bust, the player’s bet is taken by the house and the turn to act passes to the next player.

Double Down – If the player considers they have a favourable hand, generally a total of 9, 10 or 11, they can choose to 'Double Down'. To do this they place a second wager equal to their first beside their first wager. A player who doubles down receives exactly one more card face up and is then forced to stand regardless of the total. This option is only available on the player's two-card starting hand. Some casinos will restrict which starting hand totals can be doubled.

Split – If the player’s first two cards are of matching rank they can choose to place an additional bet equal to their original bet and split the cards into two hands. Where the player chooses to do this the cards are separated and an additional card is dealt to complete each hand. If either hand receives a second card of matching rank the player may be offered the option to split again, though this depends on the rules in the casino. Generally the player is allowed a maximum of 4 hands after which no further splits are allowed. The split hands are played one at a time in the order in which they were dealt, from the dealer's left to the dealer's right. The player has all the usual options: stand, hit or double down. Some casinos restrict the card ranks that can be split and may also restrict the option to Double after splitting a pair.

A player who splits Aces is usually only allowed to receive a single additional card on each hand. Normally players are allowed to split two non-matching 10-value cards, for example a King and a Jack. However, some casinos restrict the splitting of ten value cards to pairs of the same rank (two Jacks for instance). It should be noted in any case that splitting 10's is almost always a poor play for the player. If Aces are split and the player draws a Ten or if Tens are split and the player draws an Ace, the resulting hand does not count as a Blackjack but only as an ordinary 21. In this case the player's two-card 21 will push (tie with) dealer's 21 in three or more cards.

Surrender – Some casinos allow a player to surrender, taking back half their bet and giving up their hand. Surrender must be the player's first and only action on the hand. In the most usual version, known as Late Surrender, it is after the dealer has checked the hole card and does not have a Blackjack. It has become increasingly rare for casinos to offer the surrender option.

After all players have completed their actions the dealer plays their hand according to fixed rules. First they will reveal their down card. The dealer will then continue to take cards until they have a total of 17 or higher. The rules regarding Soft 17 (a total of 17 with an Ace counted as 11 such as A+6) vary from casino to casino. Some require the dealer to stand while others require additional cards to be taken until a total of hard 17 or 18+ is reached. This rule will be clearly printed on the felt of the table.
If the dealer busts all non-busted player hands are automatically winners.

Payouts

If the player and dealer have equal unbusted totals the hand is considered a push and the player’s bet is returned.

If a player wins a hand they are paid out at 1:1 on the total bet wagered on that hand. For example if the player wagered $10 and then doubled down placing a further bet of $10 on the hand and won, they would be paid a total of $40, their $20 bet back and $20 winnings.

If the player has Blackjack they are paid at 3:2, so that a wager of $10 the player would be paid a total of $25, their $10 bet back plus $15 winnings.

If the player has placed the Insurance bet and the dealer has Blackjack, the player’s hand loses but the Insurance bet is paid out at 2:1. So if the player had bet $10 on the hand and $5 on the Insurance bet, they would lose the $10 and be paid a total of $15 – their $5 Insurance bet returned and $10 winnings. This effectively results in a push overall for the hand.

Variants

Deal

In some casinos the players' initial two-card hands are dealt face down. All additional cards dealt to the player are given face up. The initial cards are revealed by the player if the hand goes bust, or if the player wishes to split a pair. Otherwise the dealer reveals the cards at the end of the round when it is time to settle the bets. This style of game is rare nowadays: casinos don't like to allow players to touch the cards, because of the risk of card marking.

In European style games only the dealer’s face up card is dealt the start of the round. Dealer's second card is dealt after all players have acted, and the dealer checks for Blackjack at this point. Player Blackjacks are paid at the end of the round if the dealer does not have Blackjack. If the dealer has Blackjack the rules regarding Doubled and Split hands vary from casino to casino. Some casinos will take both bets while others will only take the initial bet and return the other.

Blackjack payout

It should be noted that some casinos have started to offer a reduced payout on Blackjack, most commonly 6:5. This is very bad for the player, increasing the House Edge significantly. Any game offering a reduced payout on Blackjack should be avoided by players.

Splits

The maximum number of hands that can be created by splitting depends on the rules in the casino: some only allow one split.

When splitting 10 value cards, not all casinos will allow players to split non-matching 10 cards. For instance, in some casinos you could split two Jacks but could not split a King and a Jack. Also, some casinos will limit which card ranks can be split.

House rules will dictate whether the player is allowed to Double after splitting, and whether a player who splits Aces is allowed to receive more than one additional card on a hand.

Rules

Surrender

Not all casinos offer the Surrender option.

A few casinos may offer Early Surrender in which the player can take back half of their bet and give up their hand before the dealer checks for Blackjack. This is very rare nowadays

In European style games there is normally no Surrender option. If Surrender were offered it would of course have to be Early Surrender.

Five Card Charlie

The side rule is rarely offered. When it is in effect, a player who collects a hand of five cards (two cards plus three hits) without going bust is immediately paid even money, irrespective of the dealer's hand.

Home game blackjack

Blackjack can be played at home, rather than in a casino. In this case a fancy Blackjack table is not needed: just at least one pack of cards and something to bet with - cash, chips or maybe matches. Unless the players have agreed in advance that the host should deal throughout, to ensure a fair game the participants should take turns to be the dealer. The turn to deal can pass to the next player in clockwise order after every hand or every five hands or whatever the players agree. If playing with a single deck of cards, it is desirable to re-shuffle the cards after every hand.

Swedish Pub Blackjack

Nightclubs and pubs in Sweden often offer a Blackjack variant that is less favourable to the players. All the essential rules are the same as in the casino version unless the player and dealer have an equal total of 17, 18 or 19. In the casino version the player's stake is returned in these situations, but in Swedish pubs the house wins.

Although pub stakes may vary, they are often much lower than in casinos with a minimum stake of 20 or 40 Krona and a maximum of 60 Krona (about US$7) for each hand.

Optimal Strategy

Basic Strategy table for one of the more commonly available rule combinations (6 decks, Resplit to 4 hands, Dealer Stands on Soft 17, Late Surrender, Double After Split).

First and foremost, as a general rule the player should never take Insurance. Unless using an advanced and mathematically proven strategy that will alert the player to the rare situations in which Insurance is worthwhile, it should be avoided as a bad bet for the player.

Next, it should be understood that every possible combination of player hands and dealer up card has a mathematically correct play. These can be summarized in what is known as a Basic Strategy table. However, certain plays in the table need to be modified according to the specific combination of rules in force. To be sure of playing correctly, it is necessary to generate a Basic Strategy table for the specific rules of the game being played. Various tools are available online to do this. We would recommend this Blackjack Basic Strategy Calculator.

It should be noted that even playing perfect Basic Strategy for the rule set in play, the player will still usually be at a disadvantage.

Card Counting

Card Counting provides the player a mathematically provable opportunity to gain an advantage over the house. It must be understood that this does not guarantee that the player will win. Just as a regular player may win though good luck despite playing at a disadvantage, it is perfectly possible for the Card Counter to lose through an extended period of bad luck even though playing with a small advantage over the House.

The basic premise of Card Counting is that mathematically speaking, low cards on average are beneficial to the dealer while high cards favour the player. There are many subtle reasons for this but the most significant are:

  • A player who receives a Blackjack (a ten value card and an Ace – two high cards) is paid one and a half times their bet. The dealer however only receives the player’s bet when dealt a Blackjack.
  • While the player can stop taking additional cards at any time, rules require the dealer to continue drawing cards until they reach a total of 17. The player can choose whether or not to take an additional card on a total of 16 whereas the dealer has to take one. In this situation small cards are less likely to cause the dealer to bust are thus favour the dealer, while big cards cause the dealer to bust more often and favour the player.
  • The majority of situations where it is correct of the player to double are starting hands that would be made very strong by the addition of a ten value card or an Ace. Therefore, doubling becomes more favourable when there are more ten value cards and Aces left in the deck.

So the Card Counter looks for times when there are more high cards left to be played than a regular deck would have. Rather than trying to remember each card that has been played, the Card Counter will usually use a ratio system that offsets cards that are good for the player against cards that are good for the dealer.

The most commonly used Card Counting system is the HiLo count, which values cards as follows:

High cards: 10, J, Q, K, A: -1
Medium cards: 7, 8, 9:0
Low cards: 2, 3, 4, 5, 6:+1

To keep track the player starts at zero, adds one to the total every time a low card is played and subtracts one from the total when a high card is played. This is called the ‘Running Count’. It may seem counter-intuitive to subtract one for high value cards that are good for the player, but a high card that has been played is one less high card that is left to be played. Where the Running Count is positive the player knows that there are more player favourable cards remaining to be played.

When kept correctly the Running Count will start at 0 and, if all the cards were to be played out, would end at 0. This is because there are an equal number of high cards and low cards. The HiLo count is therefore referred to as a ‘Balanced Counting System’.

Card Counting systems are generally not impeded by the addition of multiple decks to the game. At any rate multiple decks do not make it significantly more difficult for the Card Counter to keep track of the Running Count, since the Card Counter only needs to keep track of a single number, the Running Count. However many decks are used, the count begins at zero and would end at zero if there were no cards left, so no changes need to be made to the counting process.

Where multiple decks do make a difference is in how much impact a positive Running Count has to the player advantage. If the Running Count is +10 and there are two decks remaining to play, this means there are an extra 5 player favourable cards in each deck. If there are 5 decks remaining to be played there are only 2 extra player favourable cards in each deck. The higher the concentration of extra player favourable cards the stronger the player’s advantage. To estimate the strength of the player advantage the Running count therefore needs to be divided by the number of decks remaining to be played. This figure is called the True Count.

With the True Count the player has a consistent measure of how many extra player favourable cards are contained within the cards remaining to be dealt. The player can use this information to vary their bet and playing strategy. Deviations from Basic Strategy are far less important than placing big bets when the True Count is high and low bets (or preferably nothing) when the True count is low or negative.

It is important to note that sizing your bet correctly is critical to your long term success as a card counter. This requires substantial additional knowledge that is beyond the scope of this article. Instead we refer interested readers to the books listed below for an insight into this complex aspect of card counting.

While Card Counting is legal in most jurisdictions, for obvious reasons casinos do not like players that can consistently beat them. They therefore employ counter measures and any players they identify as Card Counters will be asked to leave the casino. The most common method used to identify Card Counters is to watch for a large bet spread (difference between the minimum and maximum bet a player uses) and to see whether large bets correlate with player favourable counts. Card Counters have developed several methods to help them avoid detection. The two most common are:

  • Wonging / Back Counting. Named after Blackjack author Stanford Wong, this is the practice of watching the cards being played and only sitting down to play when there is a player favourable count. This practice reduces the bet spread the player uses as they only place bets in player favourable situations but casinos are now well aware of this strategy and watch out for players hanging around a table and not playing. The method is still useful, but not without its problems.
  • Team Play. This involves several trained Card Counters working together. Most commonly there would be several 'Spotters' sitting at different tables keeping track of the count and either back counting or playing minimum bets. When a table reaches a positive count the Spotter would signal to the 'Big Player' who would come over and bet big during the player favourable count. This allows both players to make very little variation in their bets. Casinos are aware of this strategy and watch for groups of players working together.

There are several variations on team play designed to be employed in different situations and to different effects. These are covered more fully in the reading resources detailed below.

Successful Card Counting is generally only profitable in land based casinos, not in online games. The strategy relies on the game having a 'memory' in that cards are dealt from the cards remaining after previous rounds have been played. Online Blackjack games are dealt by computer and normally use a random number generator to shuffle the whole deck after every round of play. Games of this sort are not countable.

There are some Live Blackjack games online, which are played over a video feed with a human dealer. These could technically be counted but there are several significant disadvantages that make this difficult or not worth the player's time:

  1. Games of this type are very slow to play. A slow game means less money made.
  2. The games generally offer poor 'penetration'. This means that the decks are shuffled early, not allowing enough cards to be dealt out for many player favourable situations to develop. (The most favourable situations for the player tend to occur further into the shoe.)
  3. The casino's software records every player bet and all the cards dealt. This makes it relatively easy for a casino to employ software to track the count and watch for players raising their bet or only playing when the count is favourable.

For the above reasons Card Counting has not become commonplace online.

Recommended Books

There is a great deal more to card counting successfully than we can reasonable cover here. Many books have been written on this subject and we will recommend some of the better ones below:

Donald Schlesinger: Blackjack Attack – One of the foremost mathematicians in the Blackjack field, Schlesinger successfully compares the strength of various counting systems in different conditions.

Arnold Snyder: Blackbelt in Blackjack – One of the most easily accessible authors on the subject of Blackjack, Snyder still provides everything you need to know to start on your journey.

Rick Blaine: Blackjack Blueprint – A good book covering everything from Basic Strategy, through several counting systems and on to advanced techniques and team play.

Bryce Carlson: Blackjack for Blood – Discussion of various card counting systems and strategies to avoid being detected. Includes discussion of some strategies that unlike card counting, may not be legal. As such we would strongly advise user caution and research before engaging some of the strategies discussed.

Ian Andersen: Burning the Tables in Las Vegas – One of the best discussions of how to play successfully long term without being detected.

Olaf Vancura and Ken Fuchs: Knockout Blackjack – Credited as being the first published unbalanced counting system (system that did not require a True Count conversion).

Ken Uston: Million Dollar Blackjack – An old book now but written by a man famous for popularising the concepts of team play. This book covers several counting systems alongside some advanced techniques.

Kevin Blackwood: Play Blackjack Like the Pros – This book covers Basic Strategy, a variety of counting systems, money management and team play.

Stanford Wong: Professional Blackjack – One of the definitive books on the topic, the act of waiting for a favourable deck before sitting down to play is to this day referred to as ‘Wonging’.

Nathaniel Tilton: The Blackjack Life – A autobiographical account of a small number of players implementing modernised team play strategies. Very useful insight into how team play can still be effective.

Eliot Jacobson: The Blackjack Zone – A lot of space is devoted to how to become a better player and debunking myths surrounding gambling, but this book also has a good treatment of the basics of card counting.

Peter Griffin: The Theory of Blackjack – Peter Griffin was one of the most widely respected gambling mathematicians of all time. This book is maths heavy but very informative.

There are other good books on this subject but the above are the ones we feel any player should ensure they are familiar with before considering trying to win money by Card Counting.

Sites for blackjack rules, information and analysis

Here are some other useful websites with rules and information about Blackjack (21).

ThePogg.com provides a Blackjack Guide with rules, advice and casino reviews. The Basic Strategy section includes a comprehensive calculator that can generate the optimal basic strategy for almost any rule combination alongside a fairness calculator to check your results.

BlackjackInfo.com was formerly run by Kenneth R Smith but has now been acquired by an affiliate advertisement network. The forums on this site still contain a wealth of information and discussion on the various aspects of card counting.

Blackjack in Color is an unusual free Web-based Blackjack book providing an analysis of Blackjack and Card Counting illustrated by 139 charts. The author Norm Wattenberger also publishes the Blackjack Scams site, which points out some short-cuts that will more likely cost you money than make a profit, runs Blackjack The Forum and publishes Casino Verite Blackjack Card Counting training software..

Wizard of Odds has a large Blackjack section with information on the game, its variants and strategy. They provide a trainer with which you can practice card counting.

Blackjack Rules King Reverse Lunge

James Yates has written a page Blackjack Solved, which explains Harvey Dubner's Blackjack card counting system.

Blackjack Rules King Reverse Osmosis

The Wikipedia Blackjack page needs little explanation. A well detailed and referenced information source on Blackjack.